I'm a 3D artist with a focus on environments, architecture, props and custom vegetation.
Much of my artwork is inspired and informed by ancient and historical cultures. As an archaeologist with a master in prehistory, early and medieval history I studied ancient design languages and construction techniques in depth.
You can commission me to produce CG reconstructions of specific period settings either as illustration, animation or realtime asset. As a versatile CG generalist I can also provide environments, models, designs, research and consulting services for your project or pipeline.